indie game development
Over the years I have re-written the space artillery game, 'gravity wars' on a few different formats - the first being an early graphics calculator. This page holds links to two projects, one Gravity Battles, was origionally released as 'Death Star Battles
', is a Java applet verison of the game I wrote 10 years ago. It was a great success.
The second is my modern interpretation of the same game, with a different theme - mammoths in space...
Mammoth Gravity Battles is still a work in progress, but is shaping up to be a first class indie game.
Mammoth Gravity Battles is a turn based strategy/artillery game with high
quality 3d graphics and featuring 2D and 3D levels multiple weapons,
four player battles and a story driven campaign. Similar to death star
battles/gravity wars you aim the shots from your mammoth ships and
watch as they fly in all three dimensions pulled by the gravity of the
stars, planets, asteroids, moons and black holes in each sector.
Currently being developed, for release in 2013 on Android, iPhone,
iPad, Blackberry, Windows Phone 8, Windows PC, Windows 8 RT, Ouya, Mac
Visit the development website
Gravty battles is a browser based turn based strategy/artillery game
written in 2002. It is written in java as an applet, you will need java
installed in order to play it. You control death star battle stations,
aiming their powerful weapons at each other. You shots are effected by
gravity, last station alive wins. Watch out for black holes, wormholes
or even stranger celestial objects.
(c) Ian Bolland 2001 - Please email me (firstname.lastname@example.org) with
any comments or suggestions.
Play Gravity Battles in 900x600 window